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Warlords of draenor mage time stop
Warlords of draenor mage time stop












warlords of draenor mage time stop

The phases do not significantly change the fight but do deal different types of damage.Īrchmage Sol deals fire damage to begin with in the form of large rings of fire. The fight has three different phases that can be slightly controlled by interrupting abilities or not. The fourth encounter in the instance is against Archmage Sol who is possessed by a parasitic growth in he brain. Any add left alive can be targeted by Zeri’tac to be Consumed, which will heal her for a significant amount of health and prolong the fight dramatically. This can be done by quickly killing them or by using long term CC abilities like Freezing Trap, Hex, and Polymorph. The main mechanic in this fight is dealing with the many Venom-Crazed Pale Ones that will spawn and attack players, while still dealing damage to Xeri’tac. Once you get through the gauntlet your will reach Xeri’tac and the fight will start. If you decide to play through this encounter you will need to fight through a gauntlet style phase to reach the boss. This encounter is an optional encounter on both normal and heroic modes that you may skip if you want. The fight is all about getting away from AOE damage and killing the targets quickly while still interrupting and preventing as many abilities as possible from being cast.

WARLORDS OF DRAENOR MAGE TIME STOP PATCH

The second kill target is Earthshaper Telu who cases Bramble Patch which is an AOE damage zone and Briarskin which prevents most of the damage against the protected target for a short time and deals damage to anyone who attacks the target. The first kill target should be Gola, which needs to be stunned and interrupted as often as possible to stop the casting of Revitalizing Waters which heals all other bosses for 15% and Rapid Tides which removes cooldowns on the other bosses. Dulhu has an ability called Noxious Eruption that is an AOE damage and knockback ability that players need to get away from as soon as it is cast. The order listed is also the best kill order to minimize the dangerous abilities each of the three have.ĭulhu is the only boss that can be tanked and therefore should be held near the current kill target. The second encounter is a council type fight against three bosses at once, they are: Life Warden Gola, Earthshaper Telu, and Dulhu. The best way to beat the fight is therefore to maximize the time in the second phase by killing the orbs and keeping the boss in this double damage phase. Additionally, anytime an Aqueous Globule crosses over an unchecked growth it will spawn an add that will need to be killed, the adds are extremely dangerous though and take time away from DPSing the boss to the orbs should be killed before they touch the growths if at all possible. Once four of these orbs reach Witherbark his energy bar will be filled and the fight will revert back to phase one. They are killable and can be knocked back.

warlords of draenor mage time stop

During this phase Aqueous Globules will spawn and move towards Witherbark. In phase two Witherbark becomes immobile as he slowly gains back energy, he also gains a debuff that makes him suffer double damage. This phase continues until Witherbark reaches 0 energy, at which point phase two starts. Once the vines catch you, move away to stop taking AOE damage. During this phase Witherbark will cast Unchecked Growth on random players, anyone other than the tank should kite this effect away to the back of the area and away from the water. In the first phase of the fight the tank should face Witherbark towards the water and players should stay on the far side of him towards the land.

warlords of draenor mage time stop

This encounter is an alternating two phase fight where players must try to extend the second phase as long as possible so that you can deal more damage. The five different boss encounters in this dungeon are: Witherbardk, Ancient Protectors, Xeri’tac, Archmage Sol, Yalnu. On normal mode the bosses will drop rare ilevel 615 items. The instance contains five different bosses and can be completed on normal, heroic, and challenge modes. Everbloom is a level 100 Warlords of Draenor instance found in Gorgrond.














Warlords of draenor mage time stop